Saturday, November 21st 2009, 4:41am UTC

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jacobsa

Hi, I'm new :)

Date of registration: Nov 3rd 2009

Posts: 2

1

Tuesday, November 3rd 2009, 6:04pm

Bieng able to conquer enemy planets

Reminder: Details (including any relevant costs and formulas) MUST be provided when posting a new suggestion.

I would realy like to suggest the idea of bieng able to take over enemy planets if you choose to. It would work by sneding a fleet to attack, and then you would have the chance to send a message of handing over the planet.
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Crimson King

Suggestion's (evil) Gunslinger

Date of registration: Nov 13th 2005

Posts: 6,481

Absent
From: 20.11.2009 07:00
Until: 24.11.2009 07:00
Reason:
Family Emergency

Location: The Dark Tower

2

Tuesday, November 3rd 2009, 6:33pm

Rejected

Dead end ideas

Quoted

5. Nothing that is mainly used for ruining another person's account. This includes building destroying, research forgetting, blowing up someone’s planet and just about anything else.
OGame is played over months and years - not hours like most other games. In other games you can destroy a player's basic foundations, making him loose. In OGame, this would effectively bring a player's hard work of several months - sometimes a year or more! To nothing. One of the main aspects of OGame is that you can always rebuild. Some attacks would prove major setbacks, but you're never back to square one - you always have your planets/buildings/researches to help you rebuild.
First comes smiles, then lies. Last is gunfire. - Roland Deschain of Gilead



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